built-in scripting languages.
bryanlarsen at yahoo.com
Tue Apr 3 21:54:26 CEST 2007
There was a discussion on the mailing list in January about choosing a
built-in scripting language. Many good arguments were expressed, but
disappointingly, it appears to have not gone anywhere.
Many different scripting languages will be optionally available in the
repository. However, developers who choose one of these languages for
their applications will not be able to see their applications included
in the standard ROM nor available for use by those without an external
A scripting language should be chosen as the default. Yes, it'll be a
hard choice, but there's also no 'wrong choice' (except for "none").
I've put a lot of work into
comment here or on the discussion page.
Harold, Sean and the rest of the OpenMoko team: please, please make a
decision, and make it soon. There are several of us that are delaying
development of OpenMoko applications in the hope that a scripting
language will be chosen soon.
Apologies for quoting so liberally from list e-mails, but I feel it was
the right thing to do.
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