graphics hardware; OpenVG

Jon Phillips jon at rejon.org
Sun Feb 4 20:47:16 CET 2007


On Sun, 2007-02-04 at 00:48 -0700, Shawn Rutledge wrote:
> What kind of framebuffer architecture is the Neo going to use?  Is
> there graphics acceleration of any kind?  Or is the processor's own
> framebuffer hardware being used directly?
> 
> I've been doing some framebuffer graphics on the Zaurus SL-6000; it
> has a TC6393 chip, which is relatively primitive but at least it can
> draw lines and filled rectangles without having to set every pixel one
> by one.
> 
> I just discovered this open standard for vector graphics acceleration
> on mobile devices, called OpenVG:
> 
> http://www.khronos.org/openvg/
> 
> Apparently the idea is to define an API and a test and benchmark
> suite, so applications (or whole windowing systems) will be portable
> between devices, but some devices will accelerate more functions than
> others (and the benchmarks will reveal this).
> 
> Any plans to implement that on the Neo?
> 

Well, you would want to add openvg support lower than X11. You should
talk to the X and Cairo developers about this.

For the OpenMoko uses, Cairo offers hardware acceleration through Glitz,
soooo....and Cairo has been in GTK since 2.8...

Jon

-- 
Jon Phillips

San Francisco, CA
USA PH 510.499.0894
jon at rejon.org
http://www.rejon.org

MSN, AIM, Yahoo Chat: kidproto
Jabber Chat: rejon at gristle.org
IRC: rejon at irc.freenode.net





More information about the community mailing list