graphics hardware; OpenVG
Jon Phillips
jon at rejon.org
Sun Feb 4 20:47:16 CET 2007
On Sun, 2007-02-04 at 00:48 -0700, Shawn Rutledge wrote:
> What kind of framebuffer architecture is the Neo going to use? Is
> there graphics acceleration of any kind? Or is the processor's own
> framebuffer hardware being used directly?
>
> I've been doing some framebuffer graphics on the Zaurus SL-6000; it
> has a TC6393 chip, which is relatively primitive but at least it can
> draw lines and filled rectangles without having to set every pixel one
> by one.
>
> I just discovered this open standard for vector graphics acceleration
> on mobile devices, called OpenVG:
>
> http://www.khronos.org/openvg/
>
> Apparently the idea is to define an API and a test and benchmark
> suite, so applications (or whole windowing systems) will be portable
> between devices, but some devices will accelerate more functions than
> others (and the benchmarks will reveal this).
>
> Any plans to implement that on the Neo?
>
Well, you would want to add openvg support lower than X11. You should
talk to the X and Cairo developers about this.
For the OpenMoko uses, Cairo offers hardware acceleration through Glitz,
soooo....and Cairo has been in GTK since 2.8...
Jon
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Jon Phillips
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