OpenGL on the Neo1973??
misterpib at gmail.com
Tue Feb 13 20:35:48 CET 2007
On 2/13/07, Mikko J Rauhala <mjrauhal at cc.helsinki.fi> wrote:
> > If somebody wanted to do an OpenGL ES implementation for it, that
> > would probably also be good, though at 233Mhz, it's not going to have
> > much power spare for rendering, and plus, the SDL port would be much
> > more useful all around.
> Indeed on all counts.
I just realized that since OpenMoko comes with X already, no porting
should actually be necessary. Of course, if there is some sort of 2D
accelerated hardware, then it would be useful to write a backend that
uses the hardware directly...
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