OpenGL on the Neo1973??
Michael 'Mickey' Lauer
mickey at openmoko.org
Wed Feb 14 02:51:10 CET 2007
Paul Bonser wrote:
> On 2/13/07, Mikko J Rauhala <mjrauhal at cc.helsinki.fi> wrote:
>> > If somebody wanted to do an OpenGL ES implementation for it, that
>> > would probably also be good, though at 233Mhz, it's not going to have
>> > much power spare for rendering, and plus, the SDL port would be much
>> > more useful all around.
>> Indeed on all counts.
> I just realized that since OpenMoko comes with X already, no porting
> should actually be necessary. Of course, if there is some sort of 2D
> accelerated hardware, then it would be useful to write a backend that
> uses the hardware directly...
There isn't, sorry. All we have is the unaccellerated framebuffer from
- Michael Lauer <mickey at openmoko.org> http://openmoko.org/
Software for the worlds' first truly open Free Software mobile phone
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