Open Moko Themes
buddy.baars at gmail.com
Wed Jun 13 12:48:06 CEST 2007
On 6/13/07, Emre Turkay <emreturkay at gmail.com> wrote:
> On 6/12/07, Tim Newsom <cephdon at gmail.com> wrote:
> > This is where XAML or XUL are particularly suited.
> > The idea is that the UI will be mostly svg commands or in some cases
> > images.. But rendered completely by the engine. Look up what you get
> Loading the burden of SVG rendering to the run-time, for a very static
> environment like a mobile platform (you don't plug a screen with a
> different resolution to your cell phone generally) IMHO not a very
> good idea. They may be vector graphics at the development phase but
> they should be compiled (translated into bitmap) before deployed onto
> the real device.
> My motivation is, why should we decrease the performance to get the
> same effects, both for UI eye-candy and usefulness?
SVG can be used for scaling with same resolution and the average
filesize will be very small
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