A new approach to Re: Itch3: Anti-lost/theft protection
ortwin at gmail.com
Sat Mar 3 01:00:34 CET 2007
The thing has bluetooth so it should be able to connect to the
Wiimote. Using one instead of an internal accelerometer makes sense,
because when you move your phone around, it's hard to keep looking at
On 3/1/07, adrian cockcroft <adrian.cockcroft at gmail.com> wrote:
> I would like to include an accelerometer in a phone design (my own
> homebrew design or a future Neo perhaps?), then all the Nintendo Wii
> style interactions become possible.
> If my phone is locked it asserts that it should be at rest, if someone
> picks it up it needs a code or a secret gesture on the touchscreen to
> unlock it or set moving locked mode.
> if it doesn't get the code it asks to be put down again, if that fails
> it complains loudly in speakerphone "help, I'm being stolen, put me
> back!" or whatever audio you like.
> It also posts its location to a web service.
> Should be easy enough to code, I'm just waiting for the hardware to catch up...
> On 2/28/07, Attila Csipa <plists at prometheus.org.yu> wrote:
> > On Wednesday 28 February 2007 21:44, Steven ** wrote:
> > > Caveat emptor. Possession of stolen property is still a crime where I
> > > live, even if you didn't do the actual stealing.
> > All I'm saying (IANAL of course) that for many of those items (especially on
> > places like ebay) it is very hard for the buyer to establish whether the good
> > is actually stolen or not (receipts and boxes can be photoshopped all too
> > easy), and he has to rely on a level of reasonable doubt (based on seller
> > rating, price, provided images, etc) to determine whether he is getting the
> > good from a trustworthy source.
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