Yet another finger keybord (gui mock-up).
jsuggs at murmp.com
Mon Mar 5 15:31:28 CET 2007
Ian Stirling wrote:
> Ideally - if designing it from a completely clean sheet, you want it
> so that 'typos' result in very different letters.
> e 0 i
> would be a spectacularly bad pick, for example, whereas
> d 0 q
> might be good.
> This is so autocorrection software can function well.
> Then there is the fun question of how many 'initial' points, and how
> many vectors per point.
> 10 numbers, with 8 drags from each number gives you alphanumeric, and
> easily 30 common phrases, or word components.
> 'I'll be ' 'home ' 'at ' '6' 'P' 'M' ' ' 'Love you!'
> In 8 strokes.
> If you go slightly further, and each stroke can either terminate
> normally, go longer, go clockwise, go anticlockwise, or return, that
> takes you up to 5 per stroke, or 400 'keys'.
> It would be lovely if this was incrementally learnable.
> First level - press 0, hold, get
> a 0 q
> splashing out.
> Once you're comfortable, you get
> D d Q
> a 0 q
> A f F
> Drag and hold to F, and you get
> Finish First
> Found F
> Find Friday
> ( down-right stroke from 0 = F, turning clockwise is Find )
> And the words for 'f' might be 'food, friend, ...'
> Being silly, you can then hold on food, and go out to 'pizza, chips,
> kebab, lunch'
> OpenMoko community mailing list
> community at lists.openmoko.org
One thing to do is look at existing designs for reference/inspiration.
I mentioned the fitaly layout in a different post, but here is a link to
help with the visualization.
Auto-correction software is great when it works, but annoying when it
doesn't. So it should be configurable and not mandatory. You had some
good ideas in there. The food => 'pizza, chips, kebab, lunch' is
stretching it a little bit, but still not a bad idea.
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