5 hours of standby = STP SHIP levl problem

david varnes david.varnes at gmail.com
Fri Apr 18 08:14:10 CEST 2008

You do need to read the email you are referring to, and their context with a
bit more care:


On Fri, Apr 18, 2008 at 7:42 AM, Kevin Dean <kevin at foreverdean.info> wrote:
> On Thu, Apr 17, 2008 at 5:33 PM, Flyin_bbb8 <flyin.bbb8 at gmail.com> wrote:
>  > Marcus can you please inform me of how long the battery lasts on your neo
>  > 1973? on average ...
>  Not Marcus but I have an answer. :) Using the "Dim first, don't lock"
>  mode which dims the screen after a few seconds and then turns off the
>  backlight, it's about 5 hours on standby. Less than that if you're
>  actually using the device.


Note that they are discussing the Neo 1973, ie GTA01.  This has been a

The about to be released GTA02, also known as the Neo Freerunner has much
longer standby-time .. I hesitate to quote without looking it up, but
into several
days I think.


On Fri, Apr 18, 2008 at 3:59 PM, Ron K. Jeffries <rjeffries at gmail.com> wrote:
> Someone has reported measured standby of only 5 hours,
> with zero alert that battery is getting low.
> Is the product considered commercially ready to sell
> (accept revenue) with such a serious issue?
> You don't know you have the hardware right until the software/firmware team
>  gets this number into an acceptable zone. If this puppy can't run for
> w4 hours while on standby, it is  a fascinating experimental phone+computer.
> 24 hours is not a competitive standby time. but it's long enough that people
> will
>  buy some Freerunners.
> My UNSOLICITED advice: treat this crappy standby time as a STOP SHIP
> level problem and get the engineering team to bear down and fix it.
>  --
> Ron K. Jeffries
> http://blog.eronj.com
>  http://twitter.com/RonKJeffries
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david varnes

e: david.varnes at gmail.com
p: +61 404 925 633

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