5 hours of standby = STP SHIP levl problem
david.varnes at gmail.com
Fri Apr 18 08:14:10 CEST 2008
You do need to read the email you are referring to, and their context with a
bit more care:
On Fri, Apr 18, 2008 at 7:42 AM, Kevin Dean <kevin at foreverdean.info> wrote:
> On Thu, Apr 17, 2008 at 5:33 PM, Flyin_bbb8 <flyin.bbb8 at gmail.com> wrote:
> > Marcus can you please inform me of how long the battery lasts on your neo
> > 1973? on average ...
> Not Marcus but I have an answer. :) Using the "Dim first, don't lock"
> mode which dims the screen after a few seconds and then turns off the
> backlight, it's about 5 hours on standby. Less than that if you're
> actually using the device.
Note that they are discussing the Neo 1973, ie GTA01. This has been a
The about to be released GTA02, also known as the Neo Freerunner has much
longer standby-time .. I hesitate to quote without looking it up, but
days I think.
On Fri, Apr 18, 2008 at 3:59 PM, Ron K. Jeffries <rjeffries at gmail.com> wrote:
> Someone has reported measured standby of only 5 hours,
> with zero alert that battery is getting low.
> Is the product considered commercially ready to sell
> (accept revenue) with such a serious issue?
> You don't know you have the hardware right until the software/firmware team
> gets this number into an acceptable zone. If this puppy can't run for
> w4 hours while on standby, it is a fascinating experimental phone+computer.
> 24 hours is not a competitive standby time. but it's long enough that people
> buy some Freerunners.
> My UNSOLICITED advice: treat this crappy standby time as a STOP SHIP
> level problem and get the engineering team to bear down and fix it.
> Ron K. Jeffries
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