GTA03 wish list (was: What US plans are people using?)
kevin at foreverdean.info
Thu Apr 24 19:46:28 CEST 2008
On Thu, Apr 24, 2008 at 1:28 PM, Steven **
<montgoss+openmokocommunity at gmail.com> wrote:
> I don't think the games were ported. I thought they were just a
> simply cross-compile to show that they would work on Openmoko.
> I think the intention is that you should be able to do most things
> without a stylus. It says essentially that on
> That said, this is opensource! You can't force every developer to
> design their program for finger operation.
A point of clarification... I'm not referring to every app, I'm
referring specifically to the applications that Openmoko will be
releasing. Perhaps this is an incorrect assumption, but I am under the
impression that Openmoko Inc. will be writing and releasing software
to do the things their hardware devices are advertised as being able
to do. They say "GPS Navigation" and I assume Openmoko Inc. will
provide customers with a GPS navigation application. Same for dialer
(since the device is advertised as being able to make phone calls) and
so on. the device isn't advertised as a home automation remote
control, but it MIGHT be if the user decided to go beyond what the
consumer device is being sold to do.
Someone can write an application in Qt 4.4 and SAY it's a Gnome
application, but it's not. Likewise, if it doesn't conform to the
guidelines specified for Openmoko it's not "really" an Openmoko app,
if that makes sense.
> Some app just might not be
> usable without a stylus and that's up to the developer. If you don't
> like it, modify the source and change the GUI.
Keep in mind that Freerunner is designed to be a mass market product.
That's very true that this can be done but making that action a
REQUIREMENT for consistant applications is directly opposite the ideas
of a mass market device.
> The one thing I've written was specifically designed to be
> "finger-friendly" as I don't intend to carry a stylus around with me
>  http://projects.openmoko.org/projects/moko-sudoku/
> On Thu, Apr 24, 2008 at 12:00 PM, Kevin Dean <kevin at foreverdean.info> wrote:
> > On Thu, Apr 24, 2008 at 12:30 PM, Stroller <linux.luser at myrealbox.com> wrote:
> > > One of the objectives of openmoko is to no need to use the stylus
> > > at all ... When devels talk about "mokofy" (port to openmoko) some
> > > aplication one of the chalenges is to use it with out stylus.
> > Either this is NOT a real goal of Openmoko or the developers suck at
> > it. There are SEVERAL applications on Openmoko that require a stylus
> > (many of the games, for instance). As far as I know, the criteria
> > "Openmoko apps must be usable with fingers" has never been set.
> Openmoko community mailing list
> community at lists.openmoko.org
More information about the community