Power Management on Neo1973
ben at abcom.co.nz
Thu Jan 10 12:00:18 CET 2008
I think your jumping the gun quite a bit
All we know at the moment is that there *is* a hardware bug.
We dont know;
A) If the hardware bug is bypassable in software
B) If the hardware is fixable by us. I did read somewhere that it was
an 'incorrect resistor' problem. If this is true
and the resistor is somewhere easy to get at then changing it shouldn't
be a problem for any experience electronics person.
C) How much the bug actually effects the battery life. You are blaming
the current short battery life entirely on this bug.
There is probably still areas of software power management that haven't
been done/finished yet.
D) If it really matters. I would expect a phone like the neo to run for
about a week in standby.
If the hardware bug shortens this to a final standby time of say 3 days
then so what,
some brand new 3G phones only get that.
The software isn't finished yet, until it is we wont know the true
(fyi. I got 9 hours standby from one of the buildhost moko builds the
other day, dunno how that compares with
In my opinion GTA01 is, and always was, a phone to develop applications on
not use as your everyday phone. That's what GTA02 is for :)
Robin Paulson wrote:
> the word 'yet' is very telling. it strongly implies it will be there
> at some point. if it's a hardware bug, it'll never be fixed
Nicolas Linkert wrote:
> So the GTA01 will in fact never be usable as a phone. Too bad. And some
> EUR 300,00 wasted ...
> Best regards,
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