Openmoko on Design
steve at openmoko.com
Tue Jul 29 21:44:50 CEST 2008
That's really perceptive.
If you go read Morse Peckham's book
You will understand how museuems and gallery's function; and, Sean's words
will strike you more deeply.
From: community-bounces at lists.openmoko.org
[mailto:community-bounces at lists.openmoko.org] On Behalf Of david varnes
Sent: Monday, July 28, 2008 5:32 PM
To: sean at openmoko.com; List for Openmoko community discussion
Subject: Re: Openmoko on Design
On Tue, Jul 29, 2008 at 4:22 AM, Sean Moss-Pultz <sean at openmoko.com> wrote:
> Think of our products as museums. We're building the environment.
I re-read Sean's post a couple of time (like a few people I am guessing :-)
For some of us 'museum' may have an old/musty connotation.
When I put "art gallery" everywhere he says "museum", it landed in my
my ears very differently :-)
> Like Will already said, by removing a manual keyboard button we are
> forced to self-organize using the resources in our environment.
A lot of re-organizing in the real world comes with some pain ..
but often, less is more in genuinely good design.
This is an interesting ride ... it's good to be able to ride along.
Interesting post Sean,
Openmoko community mailing list
community at lists.openmoko.org
More information about the community