QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)
Flemming Richter Mikkelsen
quatrox at gmail.com
Mon Jun 9 18:52:10 CEST 2008
On 6/9/08, Ben Burdette <bburdette at comcast.net> wrote:
[...]
> Not that QVGA is a bad idea though - I'd like to see a low cost openmoko
> phone at some point, something directed at the low end cellphone market
> perhaps. If that was the only open phone around, I might even buy one.
> Given the choice though, I'll definitely spring for the high res option.
Note that this is only my opinion and are subject to change when I get
my Freerunner. I think this discussion should be up once more after
we all tried it; because only then, we really know how much we really
make use of the resolution.
I am more and more convinced that QVGA would be good enough for
_most of the future users_. The reasons:
- Web browsing can never be good
- The battery last longer
- We can have a transflective QVGA, which is much better outdoors
(but also more expensive)
- GPS would still be good
- Calendar is not an (real) issue
- Graphics will be faster
- The phone can be smaller
- It is still possible to view pictures
- Remember all the complaints about "Impossible to view videos on
GTA02"? That was a huge issue for many people.
but:
- viewing pictures will not be that good
- browsing will not be that good
- terminal stuff will not be that good
- reading pdf's, etc will be almost impossible because off the scrolling
- VGA _can_ be put in QVGA mode and I am willing to pay the extra
to get VGA.
So my conclusion is: define a target group (geeks or regular users)
If we should be able to read a lot of text, then VGA is a must
If we want to use it as a laptop, we need VGA.
For other cases, QVGA is better. Personally I would prefer QVGA if
the phone (and the screen) was smaller (e.g. max. half the size), but
that would need a great GUI. If the phone will not be smaller, then I
prefer VGA, so I can read docs, etc.
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