Will GTK be used in Openmoko? (was: Re: Software Status Update)

Stefan Gojan bassdscho at hoschi.is-a-geek.org
Mon May 19 08:17:27 CEST 2008

Carsten Haitzler (The Rasterman) schrieb:
> On Thu, 15 May 2008 19:56:41 +0200 "Flemming Richter Mikkelsen"
> <quatrox at gmail.com> babbled:
>> On 5/15/08, Flemming Richter Mikkelsen <quatrox at gmail.com> wrote:
>>> People that want to use Qt prob. prefer Qtopia over OM, so I think GTK is
>>> the only correct thing.
>> Just a comment on what I wrote:
>> I think people should use what they like, but that if anything should be
>> "official", it should be GTK+.
> hooray! someone thinking openly! :)
> i shall repeat:
> we SHIP GTK. it is there., on the rootfs. even if it were not - the moment you
> add a gtk app it would be installed as a dependency!.
> we SHIP QT (qtopia). it is there. the qtopia phone app suite ships - it uses it.

Sorry I'm confused (cause I'm new to OM?!), this wiki page tells me not 
to use QT: http://wiki.openmoko.org/wiki/Why_Not_QT
But you said OM phone suite use it -> I'm confused

I'm new to graphical development with C++, so I don't prefer a toolkit 
yet. I want learn to use the toolkit which used by OM so my apps look 
familiar to the rest of my mobile software.

> we SHIP EFL (evas, edje, ecore, etk etc. etc.). it is there. it is used by the
> WM, launcher, "panels", virtual keyboard, and a few extra apps.
> if you find you need more toolkits - why not? lets talk about having them
> possibly on by default and configured to look decent. of course we can't go
> adding ones that only 1 app uses, by default that is, but as above - they get
> sucked in as dependencies if an app really needs it when it is installed.

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