DOOM For Neo Freerunner / 1973
hiretto at gmail.com
Mon Nov 3 12:19:07 CET 2008
> Good evening everyone. I'd like to introduce the DOOM port I've been
> working on. Here's the http://unsyncopated.com/BrainSolvent/Doom%20Port
> wiki , where you will find some documentation and videos. Here is the
> http://opendoom.googlecode.com/files/opendoom_0.1_armv4t.ipk ipkg file.
> I've implemented a full touch screen only interface for you Neo 1973 guys
> out there! Please see Finger-Tippng on wiki. (There is also a video demo).
> And of course I can't forget the rest of us who have a sense of gravity!
> (Yes, you can strafe).
> ** Disclaimer, You must use the Scale Patched Xglamo binary available on
> the wiki (or use your own). Its the same one that is provided with duke3d.
> If you don't have a patched Xglamo then you won't be able to exit the
> game! (Let alone play it). ***
> Drop me a line if you want to get a multi-player game fired up. I'd like
> to test the network play over wifi.
> -Scott R Carlson
Upload it on opkg.org thx :D
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