Duke Nukem 3D on Openmoko Neo
Rafael Ignacio Zurita
rizurita at yahoo.com
Sat Sep 6 19:07:28 CEST 2008
--- On Sat, 9/6/08, "Marco Trevisan (Treviño)" <mail at 3v1n0.net> wrote:
> Dale Maggee ha scritto:
> > I suspect that it won't run on 2007.2, because the
> accelerometers seem
> > to be broken.
> > I get "Unknown Multivoc error code." when i
> try to run it in 2007.2.
> >
> >
> > Shawn Thompson wrote:
> >> I'm SO installing that when my openmoko shows
> up! That is freakin
> >> sweet!. Will it run on 2007.2 or do you have to
> upgrade to 2008.8 and above?
>
> Maybe the fixed neod that is available [1] here could help
> you!
>
> BTW Rafael, thanks... Cool work!
:) he... you are welcome..
> However, no way to make it work at 640x480 without
> slowdowns? Maybe
> improving video output exploiting the X acceleration (and a
> little more
> the Xglamo in gta02s)... I figure that an old game like
> this could
> perform really in a better way here.
Perhaps, SDL is a very good library for game programming and
it works nice with low resolutions (like 640x480).
But, I also have tried another C+SDL own game and it was slow :(.
I will check what we could do about, but maybe I try
other games before (like heretic as somebody suggested :))
Rafa
--
Rafael Ignacio Zurita
Buenos Aires, Argentina
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