Duke Nukem 3D on Openmoko Neo

Rafael Ignacio Zurita rizurita at yahoo.com
Sat Sep 6 19:07:28 CEST 2008

--- On Sat, 9/6/08, "Marco Trevisan (Treviño)" <mail at 3v1n0.net> wrote:
> Dale Maggee ha scritto:
> > I suspect that it won't run on 2007.2, because the
> accelerometers seem 
> > to be broken.
> > I get "Unknown Multivoc error code." when i
> try to run it in 2007.2.
> > 
> > 
> > Shawn Thompson wrote:
> >> I'm SO installing that when my openmoko shows
> up! That is freakin 
> >> sweet!. Will it run on 2007.2 or do you have to
> upgrade to 2008.8 and above?
> Maybe the fixed neod that is available [1] here could help
> you!
> BTW Rafael, thanks... Cool work!

:) he... you are welcome..

> However, no way to make it work at 640x480 without
> slowdowns? Maybe 
> improving video output exploiting the X acceleration (and a
> little more 
> the Xglamo in gta02s)... I figure that an old game like
> this could 
> perform really in a better way here.

Perhaps, SDL is a very good library for game programming and
it works nice with low resolutions (like 640x480).
But, I also have tried another C+SDL own game and it was slow :(.

I will check what we could do about, but maybe I try 
other games before (like heretic as somebody suggested :))


Rafael Ignacio Zurita
Buenos Aires, Argentina

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