About OpenMoko Rotate
yogizz at gmail.com
Sun Sep 21 08:47:02 CEST 2008
> > 1. The touchscreen calibration is fine when the screen is in
> > normal rotation, to left or to right but if it's upside down then
> > the calibration goes way off for me. When I click somewhere the
> > action actually takes place above and to the right of the actual
> > click.
> Which version are you using? In om2008.8 (with updates) it has been
> fixed. Simply keep the xglamo package update!
> > 2. I'm using the Raster's keyboard and I can only see half of the
> > bottom row of buttons, especially when the screen is not in normal
> > rotation. Don't know if it's the keyboard or Rotate.
> Like before, it should have been fixed. I got that problem too but
> now I can't reproduce and I'm using ASU with all the updates but with
> Raster's keyboard.
Hmm, you're right. I last updated yesterday and both problem were
there. I did a quick update a minute ago and it only updated angstrom
but now both problems are gone.
> > 3. This is probably a kernel problem or something but after a while,
> > the accelerometes seem to stop working which can leave the rotation
> > to an unconfortable position. Suspending and resuming helps.
> Yes if I'm not wrong there's something about this in the trac.
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