karadog at gmail.com
Sat Feb 14 02:45:22 CET 2009
Hi, the game is interesting. I think it'll be much fun to port it to FR with
3D Accelerometer support.....
On Sat, Feb 14, 2009 at 9:29 AM, Steffen Winkler <steffen.linux at gmx.de>wrote:
> since I've seen that game on a mobile telephone of a friend I want it
> for the FR, too.
> My programming skills are not so good in linux environment (C#, SQl, a
> little VB6 and VB.NET and a very little bit Python ;)) so I just wanted
> to know: Could it be possible to make neverball playable on the neo?
> Source code is on the website ( http://neverball.org ) in the download
> section...the source code has to be compiled, so I think the compiler
> has to be installed on the neo first...but would that all work? Because
> the neo processor is not the best and it's not a 686 processor or
> something like that...
> Openmoko community mailing list
> community at lists.openmoko.org
HouYu Li, Karajan
karajan_ii (at) hotmail.com
karadog (at) gmail.com
lihouyu (at) phpex.net
Red Hat Certified Engineer
15th Feb, 2008
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