GTA03 Touchscreen Capacitive (was Re: OT: iPhone howto)

Pander pander at users.sourceforge.net
Thu Feb 26 11:09:05 CET 2009


Shawn "Trash" Thompson wrote:
> Margo Koppelmann wrote:
>> On Thu, Feb 26, 2009 at 9:01 AM, Shawn Trash Thompson
>> <mokowatch at projektenterprises.com> wrote:
>>   
>>> Ever used an iPhone? their screen is nice, responsive and the gui is
>>> designed where a stylus isn't needed. I actually was rather fond of the
>>> iPhone screen and was very unimpressed with the GTA02's touchscreen in
>>> comparison.
>>>
>>>     
>>
>> The difference between iphone and freerunner is that the software on
>> iphone is specially designed and written for the iphone, but on
>> freerunner you can run almost any linux software. How would you for
>> example play Numpty Physics on a capacitive screen?
>>
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>>   
> Point taken but my fat fingers work great on the iPhone and not so on
> the FR. Also it often registers my drag on the FR as a click whereas the
> Capacitive touchscreen of the iPhone and T-Mobile G1 easily distinguish
> between clicks or drags.
> 
> I found that the only semi-accurate method of input on my FR is the
> stylus that is included, without it the phone is virtually useless to me
> and with it a pain to use. I continue to use my samsung 409 flip-phone
> because I can easily navigate and even using that annoying T9 input
> method is still 100x faster than my FR with or without the stylus. I'm
> glad to see the GTA03 going to capacitive, I might be able to make use
> of the screen for once.

Proposition:

GTA03T = touch screen
GTA03C = capacitive screen

> 
> 
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