Allegro the game library

Rafael Ignacio Zurita rizurita at yahoo.com
Mon Jan 12 15:24:51 CET 2009


Hello, 

--- On Mon, 1/12/09, rusolis at poczta.fm <rusolis at poczta.fm> wrote:
> As some of you may know, there's a game library called
> Allegro.  It includes support for graphics (3d, but not
> accelerated), sound, keyboard, mouse, etc.  It works, among
> others, on Linux using xorg for graphics.
> 
> Long time ago I've written a game that uses it, and I
> think this game would be really cool played on the GTA using
> accelerometers.  I'm thinking about porting it, but I
> don't really know where to start with porting Allegro. 
> Any hints on how to do this and how hard it might be? 
> I've never done any development for GTA, hence this
> question.
> 
> BTW, it will be very easy to write new games if Allegro is
> fully ported.

"Liquid War" uses Allegro so perhaps you could use the same Allegro
armv4t package?

http://wiki.openmoko.org/wiki/Liquid_War
http://mojo.org.ua/moka/allegro_4.2.2-1_armv4t.ipk

Regards, Rafa





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