Illume finger scrolling probs
Carsten Haitzler (The Rasterman)
raster at rasterman.com
Thu Jan 15 07:04:32 CET 2009
On Thu, 15 Jan 2009 00:56:28 -0500 Joel Newkirk <freerunner at newkirk.us> babbled:
> On Thu, 15 Jan 2009 16:35:22 +1100, Carsten Haitzler (The Rasterman)
> <raster at rasterman.com> wrote:
> > On Thu, 15 Jan 2009 00:28:18 -0500 Joel Newkirk <freerunner at newkirk.us>
> > babbled:
> >> all distros I've tested. (2008.x, FSO, SHR)
> >> Selecting the Illume (or Illume-SHR, or my in-development 'Serenity'
> > based
> >> off Illume) theme instead of ASU causes finger scrolling to be almost
> >> unbearably slow. WHY?
> > its just much more complex ui/layout. drawing a single black rectangle is
> > faster than scaling and blending 5 layers of images to get an effect.
> I'd wondered about that, and in Serenity want to reduce it to just a
> rectangle - personally I don't like the look of the extra layers. (granted
> I've still got a ways to go before I've finished the theme, and many
> remnants of the Illume theme still remain) Bit by bit I've broken out
> portions of the Illume edc and #include them (keyboard, config, shelf, etc)
> which has made a huge difference in my ability to figure things out.
> Once I'm fairly happy with Serenity I have an ever-growing blog article on
> the process that I'll post for anyone interested. (as with my other
> OM-related posts it will be released for cut'n'paste to wiki if someone
> wishes) My overall goal for the look of my FR is lightweight and dark
> (similar to ASU theme) with digital clock, Illume battery, keyboard and
> config, etc, plus 128x128 Oxygen icons. (I plan to opkg the icons soon,
> probably this weekend - given the scale I prefer I'd like to use the
> 256x256 but they're just too damn much to display and scroll well)
> >> Also, a bug: I usually have icon size set to 'very large' for the
> >> launcher, (which makes this problem far more apparent) and have noticed
> >> that if I try to finger-scroll too close to the bottom and hit an icon
> >> whose icon image is not fully on-screen, it will ALWAYS select and
> > launch
> >> instead of scroll. If the image is fully on-screen but the icon text is
> >> off-screen, it will scroll, as it will 'grabbing' any icon that is fully
> >> visible. This is becoming a significant frustration for me as I
> > constantly
> >> launch unwanted programs with my thumb trying to scroll.
> > this is a leftover of the flaunch (the 3 boxes at the bottom of om's asu
> > setup
> > that i just have as invisible in the illume theme), so events go thru
> > without
> > going thru the finger-scroll object that is over the region above this.
> > (and
> > this object basically modified events so they get special flags so other
> > objects can hold off on launching stuff as they know the event is to be
> > ignored
> > and just used for information - not actions).
> > i need to totally fix up illume and split it up - it is still basically
> > the
> > design that om wanted with almost no changes.
> :\ What is this identified as in the edc, do you recall?
flaunch ... :)
> Also, while I've got you 'on the line' as it were, where is the power
> control themed? (IE when I press power button, the menu that appears with
> suspend, lock, etc) So far I've been unable to locate it... :(
in e's core theme - syscon :)
> And finally, what would it take to display each icon in the launcher as an
> icon with text to the right, one per line? not sure if I'd be happy with
> it or not, but wanted to try and haven't figured it out yet.
code changes to use the list view for the fm, not icon view.
> Many thanks. (for E, Illume, etc as well as the swift response)
> Joel Newkirk
> http://jthinks.com (blog)
> http://newkirk.us/om (FR stuff)
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler) raster at rasterman.com
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