Roll The Dice
alextsui05 at gmail.com
Sat Jan 17 22:09:14 CET 2009
Swapping to the OM 2008.9 uImage worked around the accelerometer bug for me.
On Thu, Jan 15, 2009 at 2:48 PM, kris Occhipinti <metalx2000 at gmail.com> wrote:
> But, changing the number off dice might take a little longer. If I thought
> of that originally I would have used an array for the dice, but I didn't so
> it might take a lot to make that change. But, I'll see what I can do or if
> anyone else wants to take that challenge on, I'm not going to stop you :)
I rewrote the constructor so now you can specify how many dice will
appear. I put the dice in a list and the roll method goes through that
list and randomizes the numbers. In the script, I just set it to
display 6 dice. I don't know how to go about making an option to
change the number and to update the display, but step by step we go!
The updated ko-dice is here, just replace it:
Sorry, it's an indirect/temporary link. I will find a better place to
stick files online. Hmm, you think it'd be easier to deal with/update
if it's on opkg? Kris, how about packing it and putting it up?
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