a new keyboard - discuss and critique
steve at openmoko.com
Wed Jun 3 20:05:12 CEST 2009
yes, you substitute one error for the other. the issue is the probablity
of those errors and the time to correct..
no harm in testing the approach, if somebody has time on their hands
Carsten Haitzler (The Rasterman) wrote:
> On Wed, 3 Jun 2009 14:07:07 +0200 Marcel <tanuva at googlemail.com> said:
>> I simply want to try that design before sending it to hell, maybe it just
>> works fine... I agree with people who said this before: Hitting actually
>> dead space is less painful than hitting the wrong key and having to
>> backspace/stroke-left all the time, maybe even accidentally pressing other
>> keys while doing that.
> but u'll hit dead space (nothing) about 50% more often than the actual key you
> intended to hit now (as 50% of the area it would have normally used is now dead
> space). for a physical kbd it might help as u have better tactile feel as u have
> more edge near the finger, but for a touchscreen - all you do is lose 50% of he
> area you had before for hitting keys. (admittedly for mis-types now where you
> would have hit another key there is less area to hit too).
> so you lose more keypresses (you lost 50% of the hit area), but you lost mis-hit
> area too.
> one way or another - you press, then quickly press next key, but then notice
> that the previous key wasn't hit - u still need to backspace and re-enter again
> (possibly missing again). you just give up 1 kind of error for another kind
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