intone a2dp (bluetooth) support

Yorick Moko yorickmoko at
Wed Jun 10 16:40:31 CEST 2009

One thing I don't understand:
intone with a2dp: mplayer usage around 40% and sometimes spikes to
everything available (80-85%) ==> no fluent playback
intone without a2dp: 12% cpu ==> fluent playback

how come?

On Tue, Jun 9, 2009 at 5:17 AM, The Digital
Pioneer<digitalpioneer at> wrote:
> If you do implement this in Intone (I see the merits of having it as a
> system-wide option, but then, how many apps are playing sound at one time?),
> beware that if the bluetooth headset refuses to pair, or if the bluetooth
> chip is turned off, mplayer freezes and Intone does too. I have to kill them
> both manually. So be sure to power on the BT chip before playing music with
> it. Also, you have to beware that the headset may not pair with the phone
> automatically, it may require authentication. mplayer won't handle that, and
> will lock up. Of course, it's not Intone's job to do this either, but I
> would like to see Intone run (and close) even when mplayer locks, and
> preferably Intone could kill mplayer when it exits if mplayer is locked.
> I hope that all made sense, I'm a bit tired right now. :P
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