QtMaze - Mokomaze 0.2 for Qt Extended
fabiolocati at gmail.com
Sun Jun 21 22:01:20 CEST 2009
That's awesome :) I'm trying to compile the image with this game too
:) If everything works as it should this app will be in my repository
git really soon :)
Thank you for your help :)
On Sun, Jun 21, 2009 at 8:57 PM, ANT<ant007h at gmail.com> wrote:
> All we know that the only thing that stops people from use of Qt Extended as
> main distro is lack of Mokomaze :)
> I've decided to learn QtE a little and already rewrited Mokomaze 0.2 to use
> Qt. The port is named QtMaze and there are its benefits:
> * it works
> * it can be included in distro ;)
> Anti-dim-and-suspend functionality is built in and seems to work fine.
> Up-to-date extended levelpack is also included.
> There is a new feature: keep level switching button pressed to
> Known problem: the game will go to fullscreen mode properly only after
> enabling/disabling screen lock.
> There is a demonstration video on youtube .
> You can find screenshots as well as download links and installation
> instructions on QtMaze's page .
>  http://www.youtube.com/watch?v=jaRtQOPMBO4
>  http://mokomaze.projects.openmoko.org/qt/
> Have Fun,
> View this message in context: http://n2.nabble.com/QtMaze---Mokomaze-0.2-for-Qt-Extended-tp3129539p3129539.html
> Sent from the Openmoko Community mailing list archive at Nabble.com.
> Openmoko community mailing list
> community at lists.openmoko.org
Fabio A Locati
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