[Mokomaze 0.5.0] is released
Rui Miguel Silva Seabra
rms at 1407.org
Sat May 2 13:33:39 CEST 2009
On Sat, May 02, 2009 at 04:28:14AM -0700, ANT wrote:
> >>Yeah, I've found that even with -i it frequently just "falls" to the right
> >>seems insensible to the accelerometers :(
> It is a problem of old kernels. Sometimes accelerometers can't "wake up"
> (they are sleeping by default) so wrong data is read by the game and the
> ball is not moving or slides left (right) slowly.
> So, it affects all applications that uses accelerometers. The "solution" is
> to restart the game or to suspend/wakeup device or to reboot.
> I never saw this problem on SHR, FSO and Debian since february.
Perhaps, but while it wasn't reacting to the position, it coult rotate
(with omnewrotate running, but of course in that test it wasn't playable
when it reacted).
Grudnuk demand sustenance!
Today is Boomtime, the 49th day of Discord in the YOLD 3175
+ No matter how much you do, you never do enough -- unknown
+ Whatever you do will be insignificant,
| but it is very important that you do it -- Gandhi
+ So let's do it...?
More information about the community