[Mokomaze 0.5.0] is released

Yogiz yogizz at gmail.com
Sun May 3 18:25:59 CEST 2009


Thank you for this. Mokomaze looks and feels extremely polished.

I have one recommendation to you. When you keep improving the game, do
not change the basic gameplay. Do not add timed completions or scores
or anything the like. One reason why it feels so nice right now is it's
simplicity. Just get to the end, doesn't matter how fast, doesn't
matter with how many tries, no one keeps count.

That doesn't mean you can't make the level mechanics more sophisticated
though. Moving platforms and the like would be quite welcome.

Overall, nice job! This is the most polished game on the freerunner.




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