[debian] doom accel/touch not working right?

Paul Fertser fercerpav at gmail.com
Sat May 30 04:42:26 CEST 2009

Fox Mulder <Quakeman1 at gmx.net> writes:
>> No one knows how to fix the bug that the input isn't working right anymore?
>> When i do a "hexdump /dev/input/event2" or with event3 i got data so the
>> accels seems to work. A short look at the modifications Scott made to
>> the sourcecode shows that he uses these input devices. But ingame the
>> accels has no effect at all.

Have you verified it (doom) uses ABS input events as was mentioned
many times and required by any kernel older than 3 months?

> I use these two commands to change the display resolution and orientation:
> echo qvga-normal > /sys/bus/spi/devices/spi2.0/state
> xrandr -s 240x320 -o 1
> Is there anything which i can do so that the touchscreen input also is
> scaled to 320x240 in landscape mode?

Looks like you're using Xglamo. TS input is known to work properly in
QVGA with Xorg driver.

Be free, use free (http://www.gnu.org/philosophy/free-sw.html) software!
mailto:fercerpav at gmail.com

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