Ideal screen rotation

Petr Vanek vanous at
Wed Nov 4 15:50:55 CET 2009

>Look for accelges (for an example).
>You need a lot more finegrained readings (several per second) in order
>to understand adequately a gesture (example, shaking the freerunner,
>doing an L in the air, etc...)

oh yes, agree, but this is complicated and has nothing to do with simple
screen rotation per application/user needs which i thought this thread
was about?


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