New version of sgt-puzzles, and a launcher for it

Yorick Moko yorickmoko at
Sun Oct 4 12:03:36 CEST 2009

I like the launcher!

On Sun, Oct 4, 2009 at 7:12 AM, EdorFaus <edorfaus at> wrote:

> Hi,
> I finally got some time to set everything up for these things.
> A new version of sgt-puzzles is now in the repository[1], and also uploaded
> on
>[2]. There's now a new homepage[3] for it, and the code (for the
> build
> system, patches etc) is available in svn[4].
> This package includes a shell script that lets users disable/enable
> individual
> desktop icons, making it possible to reduce the number even without
> installing
> a launcher. It also includes some basic support for launchers,
> automatically
> removing the desktop icons when a compatible launcher is installed, except
> those icons that have been explicitly enabled (so you can have both a
> launcher, and your favorite games on the desktop for quick access).
> More details on the homepage[3].
> I've also created such a launcher, and packaged it separately. It is fairly
> simple, just displays a grid of plain buttons, but space is so limited due
> to
> the number of games that I'm not sure how to fit anything more fancy
> anyway.
> If someone wants to make a better launcher, there are details for the
> interaction between them on the homepage[3].
> The launcher is also available in the repository[1] and on[5],
> source
> is in an svn repo[6], and it has its own homepage[7] with more information.
> To make it easier to discover the launcher, the sgt-puzzles package
> suggests
> it - opkg apparently mentions suggestions when installing the package. :)
> One thing I haven't gotten the launcher to do yet, is single-instancing the
> games. I'm not sure what the best approach for that would be - looking for
> open X windows? looking for running processes? is there a standard way of
> doing this, that would work here? (keep in mind the launcher doesn't stay
> running after selecting a game, so looking at the process tree doesn't
> help.)
> On the other hand I'm not sure how important it is, either.
> [1]
> [2]
> [3]
> [4]
> [5]
> [6]
> [7]
> --
> EdorFaus
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> community at
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