Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)
Carsten Haitzler (The Rasterman)
raster at rasterman.com
Fri Oct 30 01:10:46 CET 2009
On Thu, 29 Oct 2009 15:38:46 +0100 Bernd Prünster <bernd.pruenster at gmail.com>
> Carsten Haitzler (The Rasterman) wrote:
> >> gry* doesnt use dropshadow, it was one of the forst thigs i kicked out,
> >> gry* uses a white outline on black text.
> >> but thats something thats bugging me. i have to make some tests...
> > even that can be slow. in this case, the text will be drawn 5 times to
> > produce that effect.
> rater, would you mind to elaborate? (is outline the fastest effect if
> you want to enable the user to set a custom background while maintaining
> the labels readable?)
yes, but it's still 5x slower to draw than no outline. a suggestion: just put a
semi-translucent black box under the text and have white test. this will be
readable everywhere and be fastest.
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler) raster at rasterman.com
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