Qx and QtMoko v58 in GTA04

Maelvon HAWK maelvon.hawk at laposte.net
Mon Jun 9 23:12:35 CEST 2014


Le 09/06/2014 10:52, Neil Jerram a écrit :
> On 2014-06-09 05:36, Radek Polak wrote:
>> On Sunday, June 08, 2014 00:00:27 Maelvon HAWK wrote:
>>
>>> Is Qx working with GTA04 in QtMoko?
>>
>> IIRC it worked. Maybe you will need to use Xorg instead of Xfbdev. You
>> can try uninstall Xfbdev and QX could again ask to install and
>> configure Xorg for you.
>
> If Xorg is always better, it would be good to remove the choice of
> installing Xfbdev (at least for GTA04).
>

Thanks Neil and Radek,

Ok, I've already tested the Xorg instalation, but it hang at getting a 
package. I don't remember wich one, so I've installed xfbdev version. 
And it seems to not working.

I'll try next week the Neil tips with xserver-xorg-input-evdev.

I'm trying to run, the compilation works fine, the openambit.org project 
on the GTA04, as it can be a solution to retrieve and store the logs of 
a Sunnto watches while trecking. If Qx works in Qtmoko! And connecting 
the Usb will be the next step.

>> There might be another problem that xserver-xorg-input-tslib was
>> removed from debian wheezy, so you must use xserver-xorg-input-evdev
>> for input. Now i am not sure which one is the GTA04 frinedly one...
>
> Does the QtMoko GTA04 kernel include Nikolaus's patch for dejittering in
> the kernel?  If it does, it should be fine to use evdev.
>
>        Neil

Ok, that's not completly feasible so the Qx in Qtmoko for GTA04! Can I 
run a Qt application on the Lxde distribution in a backup solution?

Thanks,

Maelvon






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