Ok so the smoothness is really the rate of deceleration right? When the user grabs the scrolly and flings it, that gives us initial velocity of the scrolly...<br>We know that scrolling has stopped when the velocity of the scrolly is 0.
<br>The rate of deceleration is really just the acceleration of the scrolly while the user is flinging it right? I think that gives us enough information to do the smoothness transition thing.<br><br>The added bonus is that when the user gently grabs the scrolly and moves it, it won't slide as much after they let go. But if they move it quickly, it will have greater acceleration...If i remember correctly, Acceleration is the rate of change of distance over time. There might be some calculus somewhere here.
<br><br>Does this make sense? I'd really love to see this implemented at the GTK level so all GTK apps can benefit.<br><br><div><span class="gmail_quote">On 3/23/07, <b class="gmail_sendername">Florent THIERY</b> <
<a href="mailto:fthiery@gmail.com">fthiery@gmail.com</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">> For the smooth transition effects you are describing, what part of the
<br>> OpenMoko framework would have to be changed for this to work?<br><br>GTK I guess...<br></blockquote></div><br>