H264 will probably not work. If you look at the website: <a href="http://www.smediatech.com/product3370.htm" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">http://www.smediatech.com/product3370.htm</a>
<br> The chip used by the GTA_02 will probably be the 3362-version. That supports VGA displays, but does not support H264. <br> <br><span class="gmail_quote"><br>On 6/4/07, <b class="gmail_sendername">Attila Csipa</b> <
<a href="mailto:plists@prometheus.org.yu" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">plists@prometheus.org.yu</a>> wrote:</span><blockquote class="gmail_quote" style="margin-top: 0; margin-right: 0; margin-bottom: 0; margin-left: 0; margin-left: 0.80ex; border-left-color: #cccccc; border-left-width: 1px; border-left-style: solid; padding-left: 1ex">
On Monday 04 June 2007 11:03, Florent THIERY wrote:<br>> > My guess is that the primary application of that chip will be audio/video<br>> > reproduction, and perhaps some blitting improvements, the 3D part is just
<br>> > bonus/eyecandy material.<br>><br>> I do not agree with you: the neo currently struggles with 2D drawing;<br>> a real (understand: usable) zooming user interface has to achieve<br>> fluid un/zooming, so that the zooming metaphor applies to our
<br><br>Most of the time blitting = 2D :) But seriously, even window zooming isn't<br>real 3D, and I'm not sure that you want an extra chip there just for<br>aqua/beryl-like eyecandy. Of course, if you already have that chip there for
<br>other reasons, like image processing, H264, hardware MP3/AAC and blitting) it<br>wont hurt to add some extra coolness :)<br><br><br>_______________________________________________<br>OpenMoko community mailing list<br>
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