<br><br><div><span class="gmail_quote">2008/3/2, joerg <<a href="mailto:joerg.twinklephone@gmx.de">joerg.twinklephone@gmx.de</a>>:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Am So 2. März 2008 schrieb Andy Green:<br> > - gpg control packet<br> <br>> Somebody in the thread at some point said:<br> > ><br> > ><br> > > 2008/3/2, Tim Kersten <<a href="mailto:tim@io41.com">tim@io41.com</a> <mailto:<a href="mailto:tim@io41.com">tim@io41.com</a>>>:<br>
> ><br> > > That looks like it could potentially be extremely useful! However,<br> > > adding features to the Freerunner at this stage would presumably delay<br> ><br> > > That would surely be a software feature...so it could become available<br>
> > after hardware release of FreeRunner!!<br> > > I want it!<br> ><br> > Yes don't stop wanting :-) We wouldn't delay anything for it but as you<br> > say this is only in the software world and can come at its own speed.<br>
<br> <br>From a first brief glance at this site, i don't think it's a sw-only feature.<br> This actor is driven with sth like "...an approx. 175Hz sine wave with<br> increasing intensity during the ramp up time and decreasing intensity during<br>
the ramp down time...", so to me it seems they really plumbed an actuator<br> (Piezo?) directly to the screen. You surely can't do this with the common<br> built-in vibrator motor (though you can give it a try).</blockquote>
<div><br>They are using:<br><a id="The_Click">"iPhone's built-in vibrotactile actuator"</a> <br></div><br>I don't know what sort of actuator iPhone is carrying...but they discovered <a id="The_Click">the actuator can vibrate at 12 different speeds, so maybe it's possible to discover it on FreeRunner too....:-))<br>
<br><br></a><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"> Mere Vibrator feedback on keypress shouldn't be any issue, even should be<br>
standard (best practice) for OM input devices.<br> <br> cheers<br> <br>jOERG<br> <br><br> _______________________________________________<br> OpenMoko community mailing list<br> <a href="mailto:community@lists.openmoko.org">community@lists.openmoko.org</a><br>
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