I think this is an interesting reading about iphone multi-touch screen:<br><br><a href="http://electronics.howstuffworks.com/iphone1.htm">http://electronics.howstuffworks.com/iphone1.htm</a><br><br><br><div><span class="gmail_quote">2008/3/4, joerg <<a href="mailto:joerg.twinklephone@gmx.de">joerg.twinklephone@gmx.de</a>>:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Am Di 4. März 2008 schrieb Duvelle Jones:<br> <br>> I will<br> > admit that I was dissolution with the possibility that the multi-touch<br> > interface was an easy addition to OpenMoko. With some time to think and<br>
> study the availability of the technology, I soon realized that my<br> > thinking on the matter was quite naive.<br> <br> <br>I'm investigating to squeeze some multi-touch properties out of the GTA02<br> 4wire-resistor touchscreen, by hacking the basics and probing the ts in a<br>
couple non-recommended completely different manners. There still is a little<br> hope...<br> <br> However this is not meant to distract attention from discussion of a true<br> multi-ts for GTA03. I think this should be a capacitive one.<br>
<br><br> <br> jOERG<br> <br><br> _______________________________________________<br> OpenMoko community mailing list<br> <a href="mailto:community@lists.openmoko.org">community@lists.openmoko.org</a><br> <a href="http://lists.openmoko.org/mailman/listinfo/community">http://lists.openmoko.org/mailman/listinfo/community</a><br>
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