<br><br><div class="gmail_quote">On Mon, Apr 28, 2008 at 3:57 PM, Crane, Matthew <<a href="mailto:mcrane03@harris.com">mcrane03@harris.com</a>> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
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<div dir="ltr" align="left"><font color="#0000ff" face="Arial" size="2"><span>There is nothing incredible about apple's electrical,
software, or mechanical engineering. IMHO.. </span></font></div>
<div dir="ltr" align="left"><font color="#0000ff" face="Arial" size="2"><span></span></font> </div>
<div dir="ltr" align="left"><font color="#0000ff" face="Arial" size="2"><span>The marketing/buzz machine is incredible though.
</span></font></div></div></blockquote><div><br>I presume that you have never worked on a team that has built a successful mainstream consumer product, because if you did, you certainly would not be able to dismiss their success in this manner. Making things that sell has very little to do with advertising. "hype" does not just come from nowhere, as if from the heavens. If crappy products could win based on good advertising, all that would be required was money and clearly that is not nearly enough (see Microsoft Vista).<br>
<br>The bottom line is that best selling tech gadgets, software, and computers sell to primarily tech savvy people because they like them. They like them, because the designers and developers have figured out how to make broadly appealing products. That is hard. If you are suggesting otherwise without actually having a resume that suggests you have done so yourself, you really don't have much of an argument.<br>
<br>Hank<br> </div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><div><br>
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<font face="Tahoma" size="2"><div class="Ih2E3d"><b>From:</b> <a href="mailto:community-bounces@lists.openmoko.org" target="_blank">community-bounces@lists.openmoko.org</a>
[mailto:<a href="mailto:community-bounces@lists.openmoko.org" target="_blank">community-bounces@lists.openmoko.org</a>] <b>On Behalf Of </b>hank
williams<br></div><b>Sent:</b> Monday, April 28, 2008 1:52 PM<div class="Ih2E3d"><br><b>To:</b> List for
Openmoko community discussion<br><b>Subject:</b> Re: Engineering Driven vs.
Community Driven (was Re: Ugliness)<br></div></font><br></div><div><div></div><div class="Wj3C7c">
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<div dir="ltr" align="left"><span><font color="#0000ff" face="Arial" size="2">If this is
primarily a developer platform, why are there so many intense opinions about
such superficial things as color and marketing
anyways?<br></font></span></div></div></blockquote>
<div><br>In today's world, there is *very* little daylight between marketing and
engineering. They are of a piece. The product design, the feature set, and yes
even the physical form factor are all both engineering issues as well as
marketing issues. Apple is a prime example of this. The beauty of the design of
their products is all about marketing, but could not be achieved without
incredible engineering on the electrical, software, and mechanical engineering
fronts. So I don't think, particularly for a phone, you can separate these
issues.<br><br>Hank <br></div></div><br>-- <br>blog: <a href="http://whydoeseverythingsuck.com" target="_blank">whydoeseverythingsuck.com</a>
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<br></blockquote></div><br><br clear="all"><br>-- <br>blog: <a href="http://whydoeseverythingsuck.com">whydoeseverythingsuck.com</a>