OK.<br>
<br>
Thanks again!<br><br><br><br><br><div class="gmail_quote">On Fri, Jan 23, 2009 at 6:46 PM, Rafael Ignacio Zurita <span dir="ltr"><<a href="mailto:rizurita@yahoo.com">rizurita@yahoo.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Hi!,<br>
<div class="Ih2E3d"><br>
--- On Fri, 1/23/09, Giovanni <<a href="mailto:pino.otto@gmail.com">pino.otto@gmail.com</a>> wrote:<br>
> thanks for your reply.<br>
><br>
> I installed the missing libraries indicated in the<br>
> README-openmoko.txt file.<br>
><br>
> It works! Very good!<br>
<br>
</div>Great man!<br>
<div class="Ih2E3d"><br>
<br>
> Because the sound is not good, I changed the launch command<br>
> in the<br>
> /usr/bin/linball.sh file as follows:<br>
><br>
> DISPLAY=:0 ./linball -f n<br>
><br>
> The difference is adding the "n" at the end of<br>
> the command, in order to<br>
> disable the sound.<br>
><br>
> However, when I start the application, the sound is always<br>
> playing.<br>
<br>
</div>The option is "-n" no "n". So you need to run the game with :<br>
<div class="Ih2E3d">DISPLAY=:0 ./linball -f -n<br>
</div>if you want to try the game without sound.<br>
<div><div></div><div class="Wj3C7c"><br>
Regards, Rafa<br>
<br>
--<br>
Rafael Ignacio Zurita<br>
Buenos Aires, Argentina<br>
<br>
</div></div></blockquote></div><br>