Floating point/math support implementation
don.juanton at gmail.com
Tue Sep 16 23:17:52 CEST 2008
I have a few questions about the math support. I've noticed that
math functions such as sin() are very slow on the OpenMoko. How
is the math support implemented? Are all floating point operations
implemented in software, or is there hardware support for float
multiplication, and trigonometric functions?
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