OM2008.8/FS0 3 Low Resolution / Touch Screen Issues
Michael 'Mickey' Lauer
mickey at openmoko.org
Wed Sep 17 15:08:22 CEST 2008
Am Wednesday 17 September 2008 04:55:04 schrieb SCarlson:
> When in 320x240 (Tested this in Landscape),The touch screen coordinates
> are not properly re-calculated. This does not mean much for general purpose
> phone gui, but does matter much with game porting. Since most games that
> i've been working on, do not run well in 640x480.
> I've built the distribution and have noticed that there is a patch for
> landscape mode (fixing the x-coordinate issue). But it does not seem to
> assess lower resolution.
> Does anyone have any input on this? I will be working on this problem, as
> it is a major barrier for my game porting and development.
We have a patch against tslib in OE that makes tslib know about resolutions.
It would be a good starting point. In my opinion this needs to be fixed in
tslib and not anywhere else.
More information about the devel