Graphics in Mokomaze
ant007h at gmail.com
Thu Oct 8 10:00:04 CEST 2009
>So how is that Ball in Mokomaze done?
Of course it does not use sprites. The ball is a pure non-polygonal 3D under
orthogonal projection. The used technic is similar to backwards ray tracing.
The game "engine" can handle only textured spheres.
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