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In the readme is says that it's fine to use but he wrote "Just give me credit if/when you do.". The guy name is David Teitlebaum <A HREF="mailto:davidteitlebaum@yahoo.com."><davidteitlebaum@yahoo.com>.</A><BR>
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Nicolas<BR>
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Le mardi 24 novembre 2009 à 20:10 +0600, Ivan Avdeev a écrit :
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c_c пишет:
> Hi,
> I wrote guitartuner a while ago - and found that the large number of
> floating point operations were a major bottleneck.
> Can anyone point me to an opensource implementation of int based floating
> point calculations that I could use without any licensing issues for
> development on the FR?
> Thanks.
I think you could have a look at ClosedGL:
<A HREF="http://www.ticalc.org/archives/files/fileinfo/361/36173.html">http://www.ticalc.org/archives/files/fileinfo/361/36173.html</A> (the fl0at.c file
in the root)
Don't know about licensing though.
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