I will give it a go when I get home from vacation in a week or so...<br><br>Good luck!<br><br>-Kyle<br><br><div><span class="gmail_quote">On 8/7/07, <b class="gmail_sendername">Greg Johnson</b> <<a href="mailto:gjohnson@superweasel.com">
gjohnson@superweasel.com</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">Hi,<br><br>Has anyone else tried using the debug board? I tried for the first time
<br>last night and thought I'd share my experience.<br><br>First, I had a hard time<br>getting it connected. I was not previously familiar with the connectors<br>for the ribbon cable, and it wasn't clear how far the cable must be
<br>pushed into the connector. The pictures on<br><a href="http://wiki.openmoko.org/wiki/Connecting_Neo1973_with_Debug_Board_v2">http://wiki.openmoko.org/wiki/Connecting_Neo1973_with_Debug_Board_v2</a><br>were useful, but it still took me a while to get it connected.
<br><br>Second, while I did get openocd working with it, I was never able to get<br>serial output through the debug board. /dev/ttyUSB0 appeared on my<br>Linux laptop, but using minicom on it (115200 baud, no/hardware flow
<br>control, 8N1) didn't produce any output. I tried "setting the console<br>to serial" through the bootloader, but no luck. I've taken the<br>"console=ttySAC0,115200" out of my kernel boot command line by changing
<br>the u-boot environment variables, so I didn't expect kernel output.<br>Neither the getty on ttySAC0 or 'echo "foo" > /dev/ttySAC0' produced any<br>output in minicom.<br><br>Third, I saw the debug board in the output of "lsusb" on my laptop, but
<br>not the Neo when it was plugged into the debug board. I was unable to<br>use usbnet. Luckily, my laptop has three usb ports, so I just plugged<br>the Neo directly into the laptop.<br><br>Finally, the Neo didn't charge when connected to the Debug board.
<br><br>Is there more documentation available about the debug board? For<br>example, what do the various LEDs mean? Are schematics available?<br>On Harald's blog, I see that he mentioned a version 3 of the debug<br>
board. What changed? I thought that the intent was to make no major<br>changes to the debug board. Will the one I have will work with the<br>GTA02?<br><br>Having fun,<br><br>Greg<br><br></blockquote></div><br>