Welcome

vedran valajbeg at gmail.com
Thu Apr 30 18:25:58 CEST 2009


please don't put group e-mail to "cc" because my gmail filter doesn't catch
it and can't put it in appropriate label...

thanx

On Thu, Apr 30, 2009 at 6:24 PM, Gerald A <geraldablists at gmail.com> wrote:

> Hi,
>
> On Sat, Apr 18, 2009 at 1:21 PM, Dr. H. Nikolaus Schaller <
> hns at goldelico.com> wrote:
>
>>
>> Am 11.04.2009 um 22:09 schrieb Gerald A:
>>
>> > Wow, project planning? Sounds more like a cathedral then a bazaar.
>> > But maybe that's the way hardware has to be? I dunno, I'm a software
>> > guy. :)
>>
>> This appears to me the biggest mis-conception of the Openmoko
>> community. That an unirganized an-archy, i.e. missing planning and
>> organization, helps to successfully complete projects, especially for
>> FOSS in the long run.
>>
>
> I'm not saying that a project has to be adrift and without any organization
> or goals. However, I do believe that motivated individuals can play key
> roles in making certain pieces move forward in ways not possible in
> "traditional" projects. For example, if someones hardware hot button is IR
> remote controls, then with that person's contribution, we have the potential
> to have an awesome remote. Is that a goal, central to the project? Probably
> not. But it could be a viable niche market, which comes along with almost no
> cost to the project base.
>
>
>> Team building theory (Harvard) shows that a successful team has 4
>> phases:
>> 1. forming
>> 2. storming
>> 3. norming
>> 4. performing
>>
>> In phase 1 everyone is happy to be part of the idea. People decide to
>> participate or not.
>> In phase 2 everyone runs in the direction he thinks it must go. In
>> this phase many great things are achieved by individuals - but they
>> don't fit together
>> Phase 3 typically starts with desillusionment. People find that they
>> have to negotiate many aspects that things fit together
>> Finally, in phase 4 (mature project) it is clear how to reach the
>> goals in an efficient way
>>
>
> Yes, this is great ... if you are building a project for a team. I'm not
> saying that shouldn't be the core, but what I'm suggesting is that J. Random
> (Hardware) Hacker should still be able to whip up something interesting and
> "submit patches" which can be considered for inclusion.  Again, this is my
> software side bubbling through, but I've seen some really awesome home brew
> stuff which was one off, and that sort of thing is what we should be
> fostering. (Whether the "patches" are included in a product, totally
> different story).
>
> Thanks,
> Gerald.
>
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>


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