cpu usage way too high (?)
daniel.spies at fuceekay.com
Sun Feb 1 19:56:14 CET 2009
thomasg <thomas at gstaedtner.net> wrote on Sunday 01 February 2009:
> There is no reason to use an CPU without FPU. It's just an very old
> CPU where in arm-world FPUs were optional and not wide-spread.
> FPU-less CPUs perform worst for all kind of multimedia-stuff because
> this is usually very floating point driven.
> GTA03 will have a much more recent CPU with an integrated VFP (=arm
> FPU), this will most likely multiply the performance for that kind of
> ARM CPUs are much smaller, because most x86 CPUs are extremely
> complex, and the main reason to use them is, that all available x86
> CPUs use way to much energy to be used in any kind of handheld device.
> But do not forget, that we talk about a very very old ARM CPU in case
> of GTA02, modern ARM processors are much more powerful. The basic
> architecture of GTA02s CPU is almost as old as your celeron (the
> actual implementation is of course not that old, but in ARM land it
> takes more time from the design to an actual product, also the
> lifecycle is usually much longer).
Again, thank you very much. Didn't know that, probably didn't understand it
while reading. Good to know what's the matter of this, and even better that
GTA03 solves it. :)
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