cpu usage way too high (?)
Andy Green
andy at openmoko.com
Sun Feb 1 20:03:51 CET 2009
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Somebody in the thread at some point said:
| Again, thank you very much. Didn't know that, probably didn't
understand it
| while reading. Good to know what's the matter of this, and even better
that
| GTA03 solves it. :)
It's true, but actually libmad and anything else in the audio chain
being integer will solve "it" for the audio case you're actually hurting on.
The GTA02 CPU is decently fast at 400MHz / 32-bit and float isn't needed
at all for playing back audio, at least for MP3, OGG and FLAC decode.
- -Andy
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