<div dir="ltr">On Mon, Oct 6, 2008 at 12:08 PM, Harald Welte <span dir="ltr"><<a href="mailto:laforge@openmoko.org">laforge@openmoko.org</a>></span> wrote:<br><div class="gmail_quote"><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
However, to me personally, the Imagination closed graphics is a show-stopper.<br>
<br>
If they would at least document / open source the mode-setting, low-level init,<br>
framebuffer and 2D bits, it would be better. But Imagination appears as closed<br>
as nVidia in the PC market.<br>
</blockquote><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><br>
However, I have received rumours that the driver architecture of Imagination is<br>
actually only a thin binary-only HAL with an open source OpenGL-ES<br>
implementation on top only a thin binary-only HAL with an open source OpenGL-ES<br>
implementation on top. If that is the truth, then there's hope that somebody<br>
can reimplement that hal without much trouble.<br>
<br>
However, I haven't yet seen the actual graphics drivers for Linux on OMAP3.<br>
<br>
If anyone has pointers on this, I'd really appreciate it.<font color="#888888"><br></font></blockquote></div><br>As far as I know there is already a free driver for the framebuffer available (omapfb), what already makes the OMAP3 even with anything else that's been considered (the S3C64xx doesn't have accelerated graphics with free drivers either, does it?).<br>
I also heard that a free driver for the DSP will be available till the end of the year, if it isn't already.<br><br>Like mentioned in this thread before it also seems, that there are MCPs available - so is there any argument, despite having to pay for the PowerVR in the OMAP without using it, for the S3C?<br>
The OMAP is a lot faster, has a lot more features and doesn't come from a company that doesn't care about open source the slightest bit.<br></div>