<html><head><style type="text/css"><!-- DIV {margin:0px;} --></style></head><body><div style="font-family:times new roman, new york, times, serif;font-size:12pt"><div style="font-family: times new roman,new york,times,serif; font-size: 12pt;">What I don't like about the "pie chart" is that it clutters the screen when its displayed and it would be confusing at first. I'm wondering if we take a more simplistic approach.<br><br>if we start with the idea:<br>* All applications (for day to day) should be a finger application. That includes Contacts, pim/calender, dialer, GPS & basic settings (bluetooth on/off, wifi on/off, etc.)<br>* interface should be intuitive<br>* Big buttons and uncluttered interface<br><br>Then: menus, popups & dialog boxes should be strictly removed or limited to the bare minimum because of their small nature... it would be difficult to use our fingers on them<br><br>as such, we would define touch gestures to mimic the first gen mouse on a MAC.
<br><br>I see some of you are rolling their eyes and thinking yet another fanboy. but listen to my reasonning.<br><br>1. putting supported hardware/software aside, Apple PC running MAC OSX are much easier to figure out and run. (FYI i'm a PC fan for over 15years but I've recently tried to use a MAC at work and to tell you the truth, i'm impressed with the simlpistic interface)<br>2. MACs had a single button mouse for quite sometime, and all they where able to do is either single-click, double-click and drag for almost as long.<br>3. Take a look at their file browser, or their ipod menu: single clicks would get you to any file.<br><br>************<br>So I believe to simplify the touch interface:<br> a. single-tap would equal a single click<br> b. tap&hold would represent a double-click<br> c. a drag would mean a scroll in that direction<br>************<br><br>making the tap interface any more complicated would be more
cumbersome than anything else. Remember we don't have a precise pointing tool (a mouse) and we don't have an huge screen real estate.<br><br>menus, popups, context-menus should be avoided as much as possible unless for something that _really_ need the user's attention (like an incomming phone call)<br><br>Maybe this is a generalization, but no one can deny that when Apple work on an interface, they master it.<br><br>I haven't modified the wiki waiting to discuss the matter on this list.<br><br>what do you guys think?<br><br><div style="font-family: times new roman,new york,times,serif; font-size: 12pt;">----- Original Message ----<br>From: Jeremiah Flerchinger <jeremiah.flerchinger@gmail.com><br>To: openmoko-apps@lists.openmoko.org<br>Sent: Monday, July 16, 2007 1:57:02 PM<br>Subject: Re: Application UI Design Recommendations<br><br><div>The "pie chart" clicking functionality looks very useful as described <br>under "Touch Gestures." I think I would
prefer a global behavior of <br>scrolling up/down/left/right after a press to scroll up/down/left/right <br>and a press-hold would perform a right click and bring up a typical <br>menu/dialog of options, if not accompanied by significant <br>dragging/scrolling.<br><br>This would present a uniform method of scrolling across the applications <br>& the press hold for right click should translate well to any <br>application. The phonebook could be quickly scrolled with a press & <br>drag, a second screen could be opened with a simple click to edit the <br>contact or call/email/etc, and a press-hold could open a message dialog <br>with the contacts name & the option to call or cancel.<br><br>A press-drag left/right is suggested to translate to a click <br>right/middle. It's a good suggestion, but I think scrolling left/right <br>would be more useful to the average user and extend better as a general
<br>case.<br><br></div></div><br></div></div><br>
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