minimizing disk space for compile [u]

Koen Kooi koen at dominion.kabel.utwente.nl
Thu Aug 30 10:13:14 CEST 2007


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Andreas Jellinghaus [c] schreef:
> Am Donnerstag, 30. August 2007 schrieb Koen Kooi:
>> Andreas Jellinghaus schreef:
>>> I managed to compile my own moko images once with many GB of disk space
>>> used. another update/compile added several more GB of data, till the
>>> compile failed (hard disk full).
>>>
>>> Is there a way to minimize disk space use? for example - not sure - it
>>> seems the build mechanism keeps all build directories etc. can't it
>>> throw away all that once the compile succeeded? keeping packages and
>>> source and oe/om files should be enough?
>>>
>>> thanks for your advise.
>> See
>> http://lists.linuxtogo.org/pipermail/openembedded-devel/2007-August/002901.
>> html and the replies.
> 
> thanks for the pointer Koen!
> 
> to be sure I understand this correctly:
> the INHERIT += "rm_work" setting will remove the work/ directories only?

Yes

> the subject of that thread was removing source, and I don't want to hammer
> servers by deleting and re-downloading the complete source all the time.
> source/ directory is fine (and shouldn't grow much when updating).
> 
> also is there a special reason why this setting isn't enabled by default?

It didn't work well in the past, but we fixed all those errors (AFAIK). It does mean that
you have to do a complete rebuild of one package if you make a change instead of doing
'bitbake -b package.bb -c compile -f ; bitbake -b package.bb package_write'.

regards,

Koen

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