Andy Green wrote: > Hum. NAND, bad blocks, dynamic partition tables, JFFS2, all things I > hope can go the same way as YAFFS2. Yeah, but for GTA02, we're stuck with at least NAND, its bad blocks, and JFFS2. I wouldn't mind also giving GTA02 a simplified boot loader and a less complex partitioning concept as some point in time, though. - Werner