[PATCH] andy-tracking merge breakage
andy at openmoko.com
Thu Dec 4 12:34:44 CET 2008
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Somebody in the thread at some point said:
| Andy Green wrote:
|> Huh, it can be the new s3c pm stuff from Ben... what does it do, just
|> not come back?
| Yup, just plays dead. No response to AUX, POWER, or alarm.
| Hardware reset works, so we're at least not powered down.
Ha that's funny because that was how the GTA03 resume was acting
yesterday. It can be that the issue is in the new s3c pm stuff and is
common to GTA02 as well then.
|> At least there's the chance for git bisect type attack now.
| Yes ! I'm very much looking forward to using that :-)
| However, it seems that this time it won't help. We still have too
| many build failures in our tree :-( Well, perhaps I can fix these
| "transparently" from quilt on top of each commit git-bisect gives
| me ...
It's hard now everything lives forever and it takes a long time to
switch build config and back again to confirm what's building on GTA03
as in this last instance didn't trash GTA02 build. Previously I would
just fix it and rewrite the branch like it never existed, now each build
problem will always exist in history, along with the fix subsequently.
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